A calm, colorful bird sort puzzle: tap birds floating in bubbles and send each one to the nest of its color.
I build mobile games players love to play
Hi, I'm Rashid Mumtaz, a Unity game developer from Pakistan. I design, code and publish hyper-casual and puzzle games for iOS and Android, from the first prototype to the App Store.
Games I've made
Every game below is live on the Apple App Store. Tap a badge to download it.
Swipe a number ball down colorful tracks, merge equal numbers and race all the way to 2048.
Tap the arrow blocks in the right order to clear the board. 1000+ relaxing brain-teaser levels.
Roll, jump and balance a ball along sky tracks full of physics-based obstacles. Don't fall!
Tap to flap a flying arrow through the sky, pop balloons and chase a new high score.
A hard platformer where the level itself is the enemy: tricky traps, surprises and quick restarts.
Mix colors, blend shades and create beautiful makeup looks in a relaxing beauty game.
Pick a recipe, bake step by step and decorate cakes with frosting, sprinkles and toppings.
Style models with outfits, makeup and accessories and rule the runway in this fashion game.
What I can do for you
Unity Game Development
Complete hyper-casual, hybrid-casual and puzzle games in Unity and C#, clean code that is easy to update.
Prototypes in Days
Test an idea fast: playable prototype, gameplay video and a short report on what to improve.
Level & Puzzle Design
Hand-made level curves, difficulty spikes and breathers that keep players coming back.
Ads & Monetization
AdMob, Unity LevelPlay, rewarded ads and in-app purchases set up the right way.
Publishing & ASO
App Store and Google Play release, store pages, keywords and screenshots that convert.
Updates & Support
Fix bugs, add features, improve performance and keep your live game healthy.
Hi, I'm Rashid 👋
I'm a Unity game developer who loves turning simple ideas into games people play every day. Since 2023 I have published 9 games on the App Store, from ball runners and merge puzzles to bird-sort and arrow puzzles.
I handle the whole journey myself: game design, Unity/C# programming, UI, level design, ads, analytics and store publishing. I also run a YouTube channel where I share growth tips.
How we work together
Idea & plan
We talk about your game, the audience and the goal. I send a short plan with time and cost.
Prototype
A playable build in days, so we can feel the fun before spending more.
Build & polish
Levels, UI, sounds, juice, ads and analytics, with regular test builds.
Launch & grow
Store release, ASO, then updates based on real player data.
Let's make something fun
Have a project, a job offer or a question? Send a message or reach me directly.
Contact details
Usually replies within 24 hours
- WhatsApp+92 312 5288070
- LocationPakistan · works remotely worldwide

